Migrate and transform the existing game from legacy architecture and infrastructure to modern microservices architecture and public cloud.
The Client
Pixel Federation, Ltd. is a Slovak game developing and publishing company headquartered in Bratislava. Founded in 2007, the company’s most successful titles are free-to-play browser and app games Diggy’s Adventures, Seaport, TrainStation and Emporea. It is one of the top 20 Facebook game development studios in the EMEA region. It has over two hundred employees and reached 31 million EUR of revenue in 2019.
Challenge
To remain competitive in the highly saturated gaming industry, Pixel Federation (PF) commits to continuous evolution of their technology stack. As a part of this commitment PF decided to migrate an existing game from legacy infrastructure to a modern cloud environment. PF decided not only to migrate to cloud but also to transform the existing game into a modern microservices architecture.
Goals
One of two key requirements for the new design was to allocate resources based on actual usage as gamer behavior is very unpredictable and prone to unexpected spikes. The second one was to be closer to a global user audience in order to optimize gaming experience and network traffic.
Solution
Kubernetes powered containerisation and AWS adoption.
Outcomes
Thanks to Labyrinth Labs expertise and experience, Pixel Federation was able to migrate the existing game without any serious downtimes and in a very short time. The AWS Platform quickly proved its scalability and thanks to the new microservice architecture Pixel engineers are able to deliver new content faster.
Labyrinth Labs expertise in cutting edge technologies helped us take our innovations and progress to another level.
Future steps [ life-long support ]
Labyrinth Labs provides long-term support for the newly built infrastructure, including regular upgrades and maintenance of the platform, as well as continuous improvements of the setup.